Walking inaccuracy has special properties described here by SlothSquadron. ![]() The full movement penalty applies at 95% of max weapon speed. Jumping causes an even greater penalty for recoil.ĬS:GO rifles have no inaccuracy penalty while moving slower than 34% of max weapon speed (~75 un/s, depends on the rifle). ![]() A movement penalty for recoil kicks in immediately at non-zero speeds. There is no inaccuracy penalty for 1.6 rifles while moving under 140 un/s. Recoil is lowered by crouching.ĬS:GO accuracy is generally improved while crouching and/or scoping. Inaccuracy of 1.6 rifles does not improve by crouching or scoping. (This is the main topic of this post.) Recoil = how much firing a shot moves your crosshair. Inaccuracy = how far a bullet can deviate from the center of your crosshair. 371 ESLCSĬS:GO All For the fans of London's tube system. LOBBIES 2023: IEM Katowice 2023 - The Lobb. Let's be GREAT tonight! | !factor75 !newvi. 866 SaulloĢ4H STREAM - 2024: First stream of the yea. SORTEIO FACA R$2.800 HOJE + SORTEIO DE 3 P. ![]() STREAM TARDE PARTE IV (SPIN-OFF) □⚫□ 1,106 RodSquare □fpl/faceit/reacts - hello and good mornin. Subreddit Rules Message Moderators Official CS:GO Blog Discord
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